MiniMax-01 is a simple implementation of the MiniMax algorithm, a widely used strategy for decision-making in two-player turn-based games like Tic-Tac-Toe. The algorithm aims to minimize the maximum possible loss for the player, making it a popular choice for developing AI opponents in various game scenarios.
MiniMax-01 is a simple implementation of the MiniMax algorithm, a widely used strategy for decision-making in two-player turn-based games like Tic-Tac-Toe. The algorithm aims to minimize the maximum possible loss for the player, making it a popular choice for developing AI opponents in various game scenarios.